Skip to content

[PRESUPPORTED] Universal Military Builder - Loyal and Proportional! (166 bits)

Advertising
Advertising
?
Creation quality: 5.0/5 (2 votes)
Evaluation of members on the printability, utility, level of detail, etc.

  • 30.5k views
  • 288 likes
  • 211 downloads
  • 23 collections
  • 16 comments
  • 4 makes

License
3D design format
ZIP Folder details Close
  • Attention Drill Pose (not presupported).zip
    • ATTENTION POSE GUN BODY + BACKPACK.stl
    • ATTENTION POSE GUN BODY.stl
    • ATTENTION POSE LASER GUN BODY + BACKPACK.stl
    • ATTENTION POSE LASER GUN BODY.stl
    • ATTENTION POSE SNIPER RIFLE BODY + BACKPACK.stl
    • ATTENTION POSE SNIPER RIFLE BODY.stl
    • Gun Arm + Torso/ATTENTION POSE GUN.stl
    • Gun Arm + Torso/ATTENTION POSE LASER GUN.stl
    • Gun Arm + Torso/ATTENTION POSE SNIPER RIFLE.stl
    • In Parts/ATTENTION POSE BACKPACK.stl
    • In Parts/ATTENTION POSE CHEST.stl
    • In Parts/ATTENTION POSE HEAD.stl
    • In Parts/ATTENTION POSE LEFT ARM.stl
    • In Parts/ATTENTION POSE LEGS.stl
  • Bonus Arms.zip
    • RESTING GUN ARM A.stl
    • AUTOMATIC GUN 1.stl
    • AUTOMATIC GUN 2.stl
    • AUTOMATIC GUN 3.stl
    • AUTOMATIC GUN 4.stl
    • AUTOMATIC GUN 5.stl
    • AUTOMATIC GUN 6.stl
  • Laser Guns with Bayonets addon (not presupported).zip
    • BAYONET SOLO.stl
    • 1 LASER GUN BAYONET.stl
    • 2 LASER GUN BAYONET.stl
    • 3 LASER GUN BAYONET.stl
    • 4 LASER GUN BAYONET.stl
    • 5 LASER GUN BAYONET.stl
    • 7 LASER_GUN BAYONET.stl
  • Orfey - Universal Loyal Soldiers.zip
  • PRESUPPORTED VERSION - Loyal Soldiers.zip
    • Accesories/LYCHEE-SCENES/LYS-BINOCULARS.lys
    • Accesories/LYCHEE-SCENES/LYS-COMBAT_KNIFE.lys
    • Accesories/LYCHEE-SCENES/LYS-GRENADE.lys
    • Accesories/LYCHEE-SCENES/LYS-GUN_HOLSTER.lys
    • Accesories/LYCHEE-SCENES/LYS-SACHET_A.lys
    • Accesories/LYCHEE-SCENES/LYS-SACHET_B.lys
    • Accesories/LYCHEE-SCENES/LYS-SMOKE_GRENADE.lys
    • Accesories/STL-SUPPORTED/STL-BINOCULARS.stl
    • Accesories/STL-SUPPORTED/STL-COMBAT_KNIFE.stl
    • Accesories/STL-SUPPORTED/STL-GRENADE.stl
    • Accesories/STL-SUPPORTED/STL-GUN_HOLSTER.stl
    • Accesories/STL-SUPPORTED/STL-SACHET_A.stl
    • Accesories/STL-SUPPORTED/STL-SACHET_B.stl
    • Accesories/STL-SUPPORTED/STL-SMOKE_GRENADE.stl
    • Arms/LYCHEE-SCENES/LY5_ BOLTER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS-1 FLAMER.lys
    • Arms/LYCHEE-SCENES/LYS-1 PLASMA.lys
    • Arms/LYCHEE-SCENES/LYS-1 SNIPER_RIFLE.lys
    • Arms/LYCHEE-SCENES/LYS-CHEFS_KISS_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-EXPLAINING_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-FINGER_POINTING_KNIFE_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-FIST_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-FIST_ARM_UP.lys
    • Arms/LYCHEE-SCENES/LYS-NEUTRAL_CHAINSAW_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-NEUTRAL_KNIFE_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-NEUTRAL_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-OK_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-POINTING_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-POINTING_CHAINSAW_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-POINTING_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_CHAINSAW_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_GRENADE_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-RELAXED_SWORD_ARM.lys
    • Arms/LYCHEE-SCENES/LYS-STOP__ARM.lys
    • Arms/LYCHEE-SCENES/LYS-WARNING_FINGER_ARM.lys
    • Arms/LYCHEE-SCENES/LYS_2 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 MELTING_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 PLASMA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_2 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 GRENADE_LAUNCHER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 PLASMA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_3 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 BOLTER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 GRENADE_LAUNCHER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 MELTA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 PLASMA (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_4 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_5 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_5 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_5 PLASMA_PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_6 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_6 PLASMA_PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_7 FLAMER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_7 LASER_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_7 MELTING_GUN (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 BOLTER (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 PLASMA_PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_8 SNIPER_RIFLE (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_9 PISTOL (repaired).lys
    • Arms/LYCHEE-SCENES/LYS_9 PLASMA_PISTOL (repaired).lys
    • Arms/STL-SUPPORTED/STL-1 FLAMER.stl
    • Arms/STL-SUPPORTED/STL-1 PLASMA.stl
    • Arms/STL-SUPPORTED/STL-1 SNIPER_RIFLE.stl
    • Arms/STL-SUPPORTED/STL-CHEFS_KISS_ARM.stl
    • Arms/STL-SUPPORTED/STL-EXPLAINING_ARM.stl
    • Arms/STL-SUPPORTED/STL-FINGER_POINTING_KNIFE_ARM.stl
    • Arms/STL-SUPPORTED/STL-FIST_ARM.stl
    • Arms/STL-SUPPORTED/STL-FIST_ARM_UP.stl
    • Arms/STL-SUPPORTED/STL-NEUTRAL_CHAINSAW_SWORD_ARM.stl
    • Arms/STL-SUPPORTED/STL-NEUTRAL_KNIFE_ARM.stl
    • Arms/STL-SUPPORTED/STL-NEUTRAL_SWORD_ARM.stl
    • Arms/STL-SUPPORTED/STL-OK_ARM.stl
    • Arms/STL-SUPPORTED/STL-POINTING_ARM.stl
    • Arms/STL-SUPPORTED/STL-POINTING_CHAINSAW_SWORD_ARM.stl
    • Arms/STL-SUPPORTED/STL-POINTING_SWORD_ARM.stl
    • Arms/STL-SUPPORTED/STL-RELAXED_ARM.stl
    • Arms/STL-SUPPORTED/STL-RELAXED_CHAINSAW_SWORD_ARM.stl
    • Arms/STL-SUPPORTED/STL-RELAXED_GRENADE_ARM.stl
    • Arms/STL-SUPPORTED/STL-RELAXED_SWORD_ARM.stl
    • Arms/STL-SUPPORTED/STL-STOP__ARM.stl
    • Arms/STL-SUPPORTED/STL-WARNING_FINGER_ARM.stl
    • Arms/STL-SUPPORTED/STL_ BOLTER (repaired).stl
    • Arms/STL-SUPPORTED/STL_2 FLAMER (repaired).stl
    • Arms/STL-SUPPORTED/STL_2 LASER_GUN (repaired).stl
    • Arms/STL-SUPPORTED/STL_2 MELTING_GUN (repaired).stl
    • Arms/STL-SUPPORTED/STL_2 PLASMA (repaired).stl
    • Arms/STL-SUPPORTED/STL_2 SNIPER_RIFLE (repaired).stl
    • Arms/STL-SUPPORTED/STL_3 FLAMER (repaired).stl
    • Arms/STL-SUPPORTED/STL_3 GRENADE_LAUNCHER (repaired).stl
    • Arms/STL-SUPPORTED/STL_3 LASER_GUN (repaired).stl
    • Arms/STL-SUPPORTED/STL_3 PLASMA (repaired).stl
    • Arms/STL-SUPPORTED/STL_3 SNIPER_RIFLE (repaired).stl
    • Arms/STL-SUPPORTED/STL_4 BOLTER (repaired).stl
    • Arms/STL-SUPPORTED/STL_4 FLAMER (repaired).stl
    • Arms/STL-SUPPORTED/STL_4 GRENADE_LAUNCHER (repaired).stl
    • Arms/STL-SUPPORTED/STL_4 LASER_GUN (repaired).stl
    • Arms/STL-SUPPORTED/STL_4 MELTA (repaired).stl
    • Arms/STL-SUPPORTED/STL_4 PLASMA (repaired).stl
    • Arms/STL-SUPPORTED/STL_4 SNIPER_RIFLE (repaired).stl
    • Arms/STL-SUPPORTED/STL_5 LASER_GUN (repaired).stl
    • Arms/STL-SUPPORTED/STL_5 PISTOL (repaired).stl
    • Arms/STL-SUPPORTED/STL_5 PLASMA_PISTOL (repaired).stl
    • Arms/STL-SUPPORTED/STL_6 PISTOL (repaired).stl
    • Arms/STL-SUPPORTED/STL_6 PLASMA_PISTOL (repaired).stl
    • Arms/STL-SUPPORTED/STL_7 FLAMER (repaired).stl
    • Arms/STL-SUPPORTED/STL_7 LASER_GUN (repaired).stl
    • Arms/STL-SUPPORTED/STL_7 MELTING_GUN (repaired).stl
    • Arms/STL-SUPPORTED/STL_8 BOLTER (repaired).stl
    • Arms/STL-SUPPORTED/STL_8 PISTOL (repaired).stl
    • Arms/STL-SUPPORTED/STL_8 PLASMA_PISTOL (repaired).stl
    • Arms/STL-SUPPORTED/STL_8 SNIPER_RIFLE (repaired).stl
    • Arms/STL-SUPPORTED/STL_9 PISTOL (repaired).stl
    • Arms/STL-SUPPORTED/STL_9 PLASMA_PISTOL (repaired).stl
    • Bodies/LYCHEE-SCENES/LYS-10_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-1_SOLDIER_BODY_1.lys
    • Bodies/LYCHEE-SCENES/LYS-2_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-3_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-4_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-5_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-6_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-7_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-8_SOLDIER_BODY.lys
    • Bodies/LYCHEE-SCENES/LYS-9_SOLDIER_BODY.lys
    • Bodies/STL-SUPPORTED/STL-10_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-1_SOLDIER_BODY_1.stl
    • Bodies/STL-SUPPORTED/STL-2_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-3_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-4_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-5_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-6_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-7_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-8_SOLDIER_BODY.stl
    • Bodies/STL-SUPPORTED/STL-9_SOLDIER_BODY.stl
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_LEGS_.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-10_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_CHEST.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-1_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-2_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-3_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_LEGS_NO_ASSETS_repaired.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-4_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-5_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-6_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-7_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-8_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_BACKPACK.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_HEAD.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_LEGS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_LEGS_NO_ASSETS.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_TORSO.lys
    • Bodies in bits/LYCHEE-SCENES/LYS-9_SOLDIER_TORSO_+_BACKPACK.lys
    • Bodies in bits/STL-SUPPORTED/STL-10_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-10_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-10_SOLDIER_LEGS_.stl
    • Bodies in bits/STL-SUPPORTED/STL-10_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-10_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-10_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-1_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-1_SOLDIER_CHEST.stl
    • Bodies in bits/STL-SUPPORTED/STL-1_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-1_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-1_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-1_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-2_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-2_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-2_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-2_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-2_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-2_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-3_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-3_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-3_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-3_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-3_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-3_SOLDIER_TORSO__BACKPACK_repaired.stl
    • Bodies in bits/STL-SUPPORTED/STL-4_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-4_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-4_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-4_SOLDIER_LEGS_NO_ASSETS_repaired.stl
    • Bodies in bits/STL-SUPPORTED/STL-4_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-4_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-5_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-5_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-5_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-5_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-5_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-5_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-6_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-6_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-6_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-6_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-6_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-6_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-7_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-7_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-7_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-7_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-7_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-7_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-8_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-8_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-8_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-8_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-8_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-8_SOLDIER_TORSO_+_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-9_SOLDIER_BACKPACK.stl
    • Bodies in bits/STL-SUPPORTED/STL-9_SOLDIER_HEAD.stl
    • Bodies in bits/STL-SUPPORTED/STL-9_SOLDIER_LEGS.stl
    • Bodies in bits/STL-SUPPORTED/STL-9_SOLDIER_LEGS_NO_ASSETS.stl
    • Bodies in bits/STL-SUPPORTED/STL-9_SOLDIER_TORSO.stl
    • Bodies in bits/STL-SUPPORTED/STL-9_SOLDIER_TORSO_+_BACKPACK.stl
    • Heads/LYCHEE-SCENES/LYS-HELMETED FEMALE MEDIC.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED FEMALE_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE ANGRY BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE GOATEE.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE GOGGLES RADIOSTATION.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE GOGGLES.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE IRRITATED MOUSTACHE AUGMENTED.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MESSY BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MOUSTACHE + BULLETS.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MOUSTACHE CIGAR.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE MOUSTACHE.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE SCARRED MEDIC.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE WOUNDED.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MALE YOUNG CARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN CAMO VETERAN.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN CARD VETERAN.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN EYEPATH CARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN GOGGLES RADIOSTATION B.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN MICROPHONE.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN RADIOSTATION GLASSES.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN SMALL BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED MAN STOIC BEARD.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_B.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_CIGAR_VETERAN.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_EYEPATH.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_GOGGLES.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_IMPLANTED.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_MEDIC.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_RADIOSTATION_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_RADIOSTATION_B.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_VETERAN_A.lys
    • Heads/LYCHEE-SCENES/LYS-HELMETED_FEMALE_WOUNDED.lys
    • Heads/STL-SUPPORTED/STL-HELMETED FEMALE MEDIC.stl
    • Heads/STL-SUPPORTED/STL-HELMETED FEMALE_A.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE ANGRY BEARD.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE GOATEE.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE GOGGLES RADIOSTATION.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE GOGGLES.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE IRRITATED MOUSTACHE AUGMENTED.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE MESSY BEARD.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE MOUSTACHE + BULLETS.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE MOUSTACHE CIGAR.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE MOUSTACHE.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE SCARRED MEDIC.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE WOUNDED.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MALE YOUNG CARD.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN CAMO VETERAN.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN CARD VETERAN.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN EYEPATH CARD.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN GOGGLES RADIOSTATION B.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN MICROPHONE.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN RADIOSTATION GLASSES.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN SMALL BEARD.stl
    • Heads/STL-SUPPORTED/STL-HELMETED MAN STOIC BEARD.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_A.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_B.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_CIGAR_VETERAN.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_EYEPATH.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_GOGGLES.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_IMPLANTED.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_MEDIC.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_RADIOSTATION_A.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_RADIOSTATION_B.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_VETERAN_A.stl
    • Heads/STL-SUPPORTED/STL-HELMETED_FEMALE_WOUNDED.stl
  • [fixed] HELMETED SOLDIER HEADS.zip
    • HELMETED_FEMALE_IMPLANTED.stl
    • HELMETED_FEMALE_MEDIC.stl
    • HELMETED_FEMALE_RADIOSTATION_A.stl
    • HELMETED_FEMALE_RADIOSTATION_B.stl
    • HELMETED_FEMALE_VETERAN_A.stl
    • HELMETED_FEMALE_WOUNDED.stl
    • HELMETED MALE ANGRY BEARD.stl
    • HELMETED MALE GOATEE.stl
    • HELMETED MALE GOGGLES RADIOSTATION.stl
    • HELMETED MALE GOGGLES.stl
    • HELMETED MALE IRRITATED MOUSTACHE AUGMENTED.stl
    • HELMETED MALE MESSY BEARD.stl
    • HELMETED MALE MOUSTACHE + BULLETS.stl
    • HELMETED MALE MOUSTACHE CIGAR.stl
    • HELMETED MALE MOUSTACHE.stl
    • HELMETED MALE SCARRED MEDIC.stl
    • HELMETED MALE WOUNDED.stl
    • HELMETED MALE YOUNG CARD.stl
    • HELMETED MAN CAMO VETERAN.stl
    • HELMETED MAN CARD VETERAN.stl
    • HELMETED MAN EYEPATH CARD.stl
    • HELMETED MAN GOGGLES RADIOSTATION B.stl
    • HELMETED MAN MICROPHONE.stl
    • HELMETED MAN RADIOSTATION GLASSES.stl
    • HELMETED MAN SMALL BEARD.stl
    • HELMETED MAN STOIC BEARD.stl
    • HELMETED_FEMALE_A.stl
    • HELMETED_FEMALE_B.stl
    • HELMETED_FEMALE_CIGAR_VETERAN.stl
    • HELMETED_FEMALE_EYEPATH.stl
    • HELMETED_FEMALE_GOGGLES.stl

Learn more about the formats

Last update 2023-03-30 at 19:06
Publication date 2022-11-29 at 10:03
Design number 941040

3D printer file info

3D model description

Loyal and Proportional! The best qualities soldier can have! This pack is a builder for universal soldiers consisting of 166 bits!
There are:
-54 arms holding both guns, melee weaponry and pistols, some of those are even gesticulating, allowing you to add some extra character to your soldiers!
-10 Torsos! (+version of torsos with backpack for easier kitbashing)
-10 Backpack versions!
-10 Legs! (+versions with pants and boots only, without saschets and other assets like that)
-10 Full bodies
-31 Heads from this package: https://cults3d.com/en/3d-model/game/millitary-man-and-woman-you-re-in-the-army-now-30-heads
-Some additional lose bits you can attach to your soldiers!

UPADTE 2.0
I've added presupported versions of all files in the package, made by: Discord: Veronica | V.I.B 3D#7834 ! Huge thanks for working on supports for the package Veronica!

Also, heads has been corrected for better printing.

UPDATE 3.0
I've added a couple more arms with ballistic guns for bigger variety.

UPDATE 3.1
Added a few versions of guns with bayonets for a melee combat.

UPDATE 4.0
Added a bonus drill pose of a soldier standing on Attention! command (slope arms position).

Advertising


Issue with this design? Report a problem.

Would you like to support Cults?

You like Cults and you want to help us continue the adventure independently? Please note that we are a small team of 3 people, therefore it is very simple to support us to maintain the activity and create future developments. Here are 4 solutions accessible to all:

  • ADVERTISING: Disable your banner blocker (AdBlock, …) and click on our banner ads.

  • AFFILIATION: Make your purchases online by clicking on our affiliate links here Amazon.

  • DONATE: If you want, you can make a donation via Ko-Fi πŸ’œ.

  • WORD OF MOUTH: Invite your friends to come, discover the platform and the magnificent 3D files shared by the community!


Sharing and downloading on Cults3D guarantees that designs remain in makers community hands! And not in the hands of the 3D printing or software giants who own the competing platforms and exploit the designs for their own commercial interests.

Cults3D is an independent, self-financed site that is not accountable to any investor or brand. Almost all of the site's revenues are paid back to the platform's makers. The content published on the site serves only the interests of its authors and not those of 3D printer brands who also wish to control the 3D modeling market.

100% secure payment by credit card, PayPal, Apple Pay, Google Pay, etc.
View all payment options.