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Scylla Legion Core Set (Battle Brothers squad build-kit)

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Creation quality: 5.0/5 (1 vote)
Evaluation of members on the printability, utility, level of detail, etc.

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  • Core Set (Battle Brothers squad build-kit) FIXED.zip
    • Supported/scylla_battle_brothers_1_Backpack_3_sup.stl
    • Supported/scylla_battle_brothers_1_Backpack_4_sup.stl
    • Supported/scylla_battle_brothers_1_Open_head_1_sup.stl
    • Supported/scylla_battle_brothers_1_Open_head_2_sup.stl
    • Supported/scylla_battle_brothers_1_Open_head_3_sup.stl
    • Supported/scylla_battle_brothers_1_Open_head_4_sup.stl
    • Supported/scylla_battle_brothers_1_Open_head_5_sup.stl
    • Supported/scylla_battle_brothers_1_Open_head_6_sup.stl
    • Supported/scylla_battle_brothers_1_body_5_sup.stl
    • Supported/scylla_battle_brothers_1_cloak_sup.stl
    • Supported/scylla_battle_brothers_1_helmed_head_1_sup.stl
    • Supported/scylla_battle_brothers_1_helmed_head_2_sup.stl
    • Supported/scylla_battle_brothers_1_shoulder_pad_1_1_sup.stl
    • Supported/scylla_battle_brothers_1_shoulder_pad_1_sup.stl
    • Supported/scylla_battle_brothers_1_shoulder_pad_2_1_sup.stl
    • Supported/scylla_battle_brothers_1_shoulder_pad_2_sup.stl
    • Supported/scylla_battle_brothers_1_shoulder_pad_4_1_sup.stl
    • Supported/scylla_battle_brothers_1_shoulder_pad_5_1_sup.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_7_sup.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_9_sup.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_2_sup.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_3_sup.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_5_sup.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_6_sup.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_7_sup.stl
    • Supported/scylla_battle_brothers_2_bits_1_sup.stl
    • Supported/scylla_battle_brothers_2_bits_2_sup.stl
    • Supported/scylla_battle_brothers_2_bits_3_sup.stl
    • Supported/scylla_battle_brothers_2_bits_5_sup.stl
    • Supported/scylla_battle_brothers_2_bits_6_sup.stl
    • Supported/scylla_battle_brothers_2_bits_7_sup.stl
    • Supported/scylla_battle_brothers_2_bits_8_sup.stl
    • Supported/scylla_battle_brothers_2_fusion_1_sup.stl
    • Supported/scylla_battle_brothers_2_fusion_2_sup.stl
    • Supported/scylla_battle_brothers_2_fusion_3_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_3_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_6_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_7_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_8_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_10_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_2_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_3_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_4_sup.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_6_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_pistol_1_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_pistol_2_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_10_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_2_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_3_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_4_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_5_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_8_sup.stl
    • Supported/scylla_battle_brothers_2_plasma_pistol_2_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_1_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_2_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_3_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_4_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_5_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_7_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_8_sup.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_9_sup.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_2_sup.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_5_sup.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_6_sup.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_7_sup.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_8_sup.stl
    • Supported/scylla_battle_brothers_2_spear_hands_4_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_11_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_13_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_14_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_15_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_16_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_17_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_1_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_2_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_4_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_5_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_6_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_7_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_8_sup.stl
    • Supported/scylla_battle_brothers_2_wrist_9_sup.stl
    • Supported/scylla_battle_brothers_32mm_base_1_sup.stl
    • Supported/scylla_battle_brothers_32mm_base_3_sup.stl
    • Supported/scylla_battle_brothers_32mm_base_4_sup.stl
    • Supported/scylla_battle_brothers_32mm_base_5_sup.stl
    • Supported/scylla_battle_brothers_shoulder_guard_1_sup.stl
    • Supported/scylla_battle_brothers_shoulder_guard_2_sup.stl
    • Supported/scylla_battle_brothers_shoulder_guard_3_sup.stl
    • Unsupported/scylla_battle_brothers_1_Backpack_1_.stl
    • Unsupported/scylla_battle_brothers_1_Backpack_2_.stl
    • Unsupported/scylla_battle_brothers_1_Backpack_3_.stl
    • Unsupported/scylla_battle_brothers_1_Backpack_4_.stl
    • Unsupported/scylla_battle_brothers_1_Backpack_5_.stl
    • Unsupported/scylla_battle_brothers_1_Backpack_6_.stl
    • Unsupported/scylla_battle_brothers_1_Open_head_1_.stl
    • Unsupported/scylla_battle_brothers_1_Open_head_2_.stl
    • Unsupported/scylla_battle_brothers_1_Open_head_3_.stl
    • Unsupported/scylla_battle_brothers_1_Open_head_4_.stl
    • Unsupported/scylla_battle_brothers_1_Open_head_5_.stl
    • Unsupported/scylla_battle_brothers_1_Open_head_6_.stl
    • Unsupported/scylla_battle_brothers_1_body_1_.stl
    • Unsupported/scylla_battle_brothers_1_body_2_.stl
    • Unsupported/scylla_battle_brothers_1_body_3_.stl
    • Unsupported/scylla_battle_brothers_1_body_4_.stl
    • Unsupported/scylla_battle_brothers_1_body_5_.stl
    • Unsupported/scylla_battle_brothers_1_cloak.stl
    • Unsupported/scylla_battle_brothers_1_helmed_head_1_.stl
    • Unsupported/scylla_battle_brothers_1_helmed_head_2_.stl
    • Unsupported/scylla_battle_brothers_1_leg_1_.stl
    • Unsupported/scylla_battle_brothers_1_leg_2_.stl
    • Unsupported/scylla_battle_brothers_1_leg_3_.stl
    • Unsupported/scylla_battle_brothers_1_leg_4_.stl
    • Unsupported/scylla_battle_brothers_1_leg_5_.stl
    • Unsupported/scylla_battle_brothers_1_shoulder_pad_1_.stl
    • Unsupported/scylla_battle_brothers_1_shoulder_pad_1_1.stl
    • Unsupported/scylla_battle_brothers_1_shoulder_pad_2_.stl
    • Unsupported/scylla_battle_brothers_1_shoulder_pad_2_1.stl
    • Unsupported/scylla_battle_brothers_1_shoulder_pad_4_.stl
    • Unsupported/scylla_battle_brothers_1_shoulder_pad_4_1.stl
    • Unsupported/scylla_battle_brothers_1_shoulder_pad_5_1.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_10_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_1_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_2_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_3_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_4_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_5_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_6_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_7_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_8_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_3_9_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_10_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_1_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_2_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_3_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_4_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_5_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_6_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_7_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_8_.stl
    • Unsupported/scylla_battle_brothers_2_Hands_pattern_4_9_.stl
    • Unsupported/scylla_battle_brothers_2_backpack.stl
    • Unsupported/scylla_battle_brothers_2_bits_1_.stl
    • Unsupported/scylla_battle_brothers_2_bits_2_.stl
    • Unsupported/scylla_battle_brothers_2_bits_3_.stl
    • Unsupported/scylla_battle_brothers_2_bits_4_.stl
    • Unsupported/scylla_battle_brothers_2_bits_5_.stl
    • Unsupported/scylla_battle_brothers_2_bits_6_.stl
    • Unsupported/scylla_battle_brothers_2_bits_7_.stl
    • Unsupported/scylla_battle_brothers_2_bits_8_.stl
    • Unsupported/scylla_battle_brothers_2_fusion_1_.stl
    • Unsupported/scylla_battle_brothers_2_fusion_2_.stl
    • Unsupported/scylla_battle_brothers_2_fusion_3_.stl
    • Unsupported/scylla_battle_brothers_2_fusion_4_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_10_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_1_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_2_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_3_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_4_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_5_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_6_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_7_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_8_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_1_9_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_10_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_1_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_2_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_3_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_4_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_5_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_6_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_7_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_8_.stl
    • Unsupported/scylla_battle_brothers_2_hands_pattern_2_9_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_pistol_1_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_pistol_2_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_10_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_1_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_2_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_3_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_4_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_5_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_6_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_7_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_8_.stl
    • Unsupported/scylla_battle_brothers_2_heavy_rifle_9_.stl
    • Unsupported/scylla_battle_brothers_2_plasma_1_.stl
    • Unsupported/scylla_battle_brothers_2_plasma_2_.stl
    • Unsupported/scylla_battle_brothers_2_plasma_3_.stl
    • Unsupported/scylla_battle_brothers_2_plasma_4_.stl
    • Unsupported/scylla_battle_brothers_2_plasma_pistol_1_.stl
    • Unsupported/scylla_battle_brothers_2_plasma_pistol_2_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_1_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_2_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_3_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_4_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_5_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_6_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_7_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_8_.stl
    • Unsupported/scylla_battle_brothers_2_shoulder_pad_9_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_1_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_2_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_3_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_4_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_5_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_6_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_7_.stl
    • Unsupported/scylla_battle_brothers_2_sniper_rifle_8_.stl
    • Unsupported/scylla_battle_brothers_2_spear_hands_1_.stl
    • Unsupported/scylla_battle_brothers_2_spear_hands_2_.stl
    • Unsupported/scylla_battle_brothers_2_spear_hands_3_.stl
    • Unsupported/scylla_battle_brothers_2_spear_hands_4_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_10_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_11_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_12_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_13_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_14_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_15_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_16_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_17_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_1_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_2_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_3_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_4_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_5_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_6_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_7_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_8_.stl
    • Unsupported/scylla_battle_brothers_2_wrist_9_.stl
    • Unsupported/scylla_battle_brothers_32mm_base_1.stl
    • Unsupported/scylla_battle_brothers_32mm_base_2.stl
    • Unsupported/scylla_battle_brothers_32mm_base_3.stl
    • Unsupported/scylla_battle_brothers_32mm_base_4.stl
    • Unsupported/scylla_battle_brothers_32mm_base_5.stl
    • Unsupported/scylla_battle_brothers_shoulder_guard_1.stl
    • Unsupported/scylla_battle_brothers_shoulder_guard_2.stl
    • Unsupported/scylla_battle_brothers_shoulder_guard_3.stl
    • Supported/scylla_battle_brothers_2_wrist_10_sup_fix.stl
    • Supported/scylla_battle_brothers_2_wrist_12_sup_fix.stl
    • Supported/scylla_battle_brothers_2_wrist_3_sup_fix.stl
    • Supported/scylla_battle_brothers_32mm_base_2_sup_fix.stl
    • Supported/scylla_battle_brothers_1_Backpack_1_sup_fix.stl
    • Supported/scylla_battle_brothers_1_Backpack_2_sup_fix.stl
    • Supported/scylla_battle_brothers_1_Backpack_5_sup_fix.stl
    • Supported/scylla_battle_brothers_1_Backpack_6_sup_fix.stl
    • Supported/scylla_battle_brothers_1_body_1_sup_fix.stl
    • Supported/scylla_battle_brothers_1_body_2_sup_fix.stl
    • Supported/scylla_battle_brothers_1_body_3_sup_fix.stl
    • Supported/scylla_battle_brothers_1_body_4_sup_fix.stl
    • Supported/scylla_battle_brothers_1_leg_1_sup_fix.stl
    • Supported/scylla_battle_brothers_1_leg_2_sup_fix.stl
    • Supported/scylla_battle_brothers_1_leg_3_sup_fix.stl
    • Supported/scylla_battle_brothers_1_leg_4_sup_fix.stl
    • Supported/scylla_battle_brothers_1_leg_5_sup_fix.stl
    • Supported/scylla_battle_brothers_1_shoulder_pad_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_10_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_2_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_3_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_5_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_6_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_3_8_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_10_sup_fix.stl
    • Supported/scylla_battle_brothers_2_backpack_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_8_sup_fix.stl
    • Supported/scylla_battle_brothers_2_Hands_pattern_4_9_sup_fix.stl
    • Supported/scylla_battle_brothers_2_bits_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_fusion_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_10_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_2_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_5_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_1_9_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_5_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_7_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_8_sup_fix.stl
    • Supported/scylla_battle_brothers_2_hands_pattern_2_9_sup_fix.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_7_sup_fix.stl
    • Supported/scylla_battle_brothers_2_plasma_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_plasma_2_sup_fix.stl
    • Supported/scylla_battle_brothers_2_plasma_3_sup_fix.stl
    • Supported/scylla_battle_brothers_2_plasma_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_plasma_pistol_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_shoulder_pad_6_sup_fix.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_3_sup_fix.stl
    • Supported/scylla_battle_brothers_2_sniper_rifle_4_sup_fix.stl
    • Supported/scylla_battle_brothers_2_spear_hands_1_sup_fix.stl
    • Supported/scylla_battle_brothers_2_spear_hands_2_sup_fix.stl
    • Supported/scylla_battle_brothers_2_spear_hands_3_sup_fix.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_6_sup.stl
    • Supported/scylla_battle_brothers_2_heavy_rifle_9_sup.stl

Learn more about the formats

Publication date 2023-02-15 at 12:38
Design number 1066820

3D printer file info

3D model description

This is part of our Scylla Legion project (https://www.myminifactory.com/users/DakkaDakkaStore/collection/scylla-legion-project)!

There is a 30% discount on STL files and 15% discount on physical copies for all Patrons and Tribers!

patreon.com/dakkadakkastore
myminifactory.com/users/DakkaDakkaStore?show=tribe (https://myminifactory.com/users/DakkaDakkaStore?show=tribe)

The core set consists of 149 unsupported and 144 supported STLs.

Core set (battle brothers squad build-kit):

8 heads
15 shoulder pads
5 bodies
5 legs
6 backpacks
1 cloak
4 types of hands (9 pose total)
4 types of hands with spear
6 types of melee weapons (with and without hands)
3 types of Heavy Rifles (with different variations of the hands)
4 types of sniper rifles (with different variations of the hands)
Fusion rifle with different variations of the hands
Plasma rifle with different variations of the hands
Heavy and plasma pistols
11 free hands bits
3 shoulder guards
32mm bases

2 versions of files are included: pre-supported and unsupported. Scaled for 28 mm tabletop.

All parts have been prepared and tested for 3D printing. We recommend to print in resin.

These models are designed by dakkadakka.store. Miniatures for tabletop games and collecting.

All rights reserved. Commercial use is provided ONLY if there is a commercial license. For more details visit our Tribe.

Be sure to follow us on Instagram @dakkadakka.store to not miss any updates!

3D printing settings

for units:
layer height - 0.03mm
exposure time - 3 sec

For vehicles and terrain:
layer height - 0.05mm
exposure time - 4 sec

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