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Requiem - Bartuk Warrior - Predator armor M

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Creation quality: 5.0/5 (1 vote)
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  • Requiem_Bartuk_Warrior_Predator_M_pose01a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose01b.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose01c.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose01d.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose02a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose02b.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose03a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose03b.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose04a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose04b.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose05a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose05b.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose06a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose06b.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose07a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose07b.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose07c.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose08a.stl
  • Requiem_Bartuk_Warrior_Predator_M_pose08b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC01a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC01b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC01c.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC01d.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC02a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC02b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC02c.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC02d.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC03a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC03b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC03c.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC03d.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC04a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC04b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC04c.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseC04d.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM01a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM01b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM01c.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM01d.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM02a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM02b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM03a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM03b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM03c.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM03d.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM04a.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM04b.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM04c.stl
  • Requiem_Bartuk_Warrior_Predator_M_poseM04d.stl

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Publication date 2022-03-25 at 17:32
Design number 674028

3D printer file info

3D model description

Character models from the now defunct MMO Requiem Bloodymare / Memento Mori / Rise of the Reaver.

If you would like more poses or some particular ones, let me know and I'll see what I can get from the game's animation files. I can also make combinations from different armor sets.

The Bartuk race are tall, muscular humanoids with more or less pronounced monstrous features - fur, carnivorous teeth, horn-like protrusions...
The awesome Predator armor art was completely wasted on an unremarkable "vendor trash" set.
16 different poses with variations. Combat poses have their number prefixed with the letter C. Walking and running poses are marked with M.
All poses have multiple options with different amount of armor - full, no helmet, usually also an optional face mask. The mask was taken from a NPC Bartuk head.
There are small seams on the forehead and the neck, where faces and haircuts meet. An unfortunate side-effect of the displacement method I use. Shouldn't be an issue with common miniature scales.

Hands are kept open. You can heat the fingers and wrap them around weapons and other held objects.

This is it for Bartuk warriors for now. No female predator yet, sorry. I plan to adapt more armor and weapons eventually, but there are other areas I want to focus on right now.
Next coming up are Turan templar ladies - beautiful, somewhat Mucha-esque spellcasters. After finishing the 3 posing-ready Turan sets I have, I'll try to adapt some Bartuk spellcasters to complete the Bartuk army. I'm also planning to make some additional cyborg bits - bionic eyes, visors, maybe robotic limbs.
Kruxena race will be left for last as far as player characters go, and I'm not gonna waste any of my time on Xenoa.

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