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PACK Monster Hunter The Board Game (Organizers and Supports)

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Creation quality: 5.0/5 (2 votes)
Evaluation of members on the printability, utility, level of detail, etc.

  • 2.6k views
  • 14 likes
  • 44 downloads
  • 1 collection

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3D design format
STL Folder details Close
  • Dispensador Pistas Pieza Muelle - Dispenser Tracks Piece Spring.stl
  • Dispensador Pistas Tapon - Dispenser Tracks Stopper.stl
  • Dispensador Pistas Tubo - Dispenser Tracks Tube.stl
  • FLECHA RESISTENCIA DERECHA - RIGHT RESISTANCE ARROW.stl
  • FLECHA RESISTENCIA IZQUIERDA - LEFT RESISTANCE ARROW.stl
  • Mazo Ataque mas Inclinado SIN NOMBRE - Support Deck Attack more Inclined NO TEXT.stl
  • Muelle Tubo Fichas.stl
  • Organizador Cartas Impacto y Ataque SIN TEXTO - Impact and Attack Card Organizer NO TEXT.stl
  • Organizador Full - Full Organizer V3.stl
  • Soporte Equipamiento SIN TEXTO - Support Equipment NO TEXT.stl
  • Tablero Resistencia Derecha NEW - Right Resistance Board.stl
  • Tablero Resistencia Izquierda NEW- Left Resistance Board.stl
  • Tarjeta Monstruo Nevas Medidas FULL LOGOS.stl
  • Tarjeta Monstruo Nevas Medidas FULL.stl
  • Tarjeta Monstruo Nevas Medidas LEFT LOGOS.stl
  • Tarjeta Monstruo Nevas Medidas LEFT.stl
  • Tarjeta Monstruo Nevas Medidas RIGHT LOGOS.stl
  • Tarjeta Monstruo Nevas Medidas RIGHT.stl

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Last update 2024-04-12 at 19:37
Publication date 2023-08-21 at 17:51
Design number 1400009

3D printer file info

3D model description

I decided to create some organizers and supports for the board game Monster Hunter, it was quite complicated to play with so many cards and tokens on the table, this way it is a wonder to play, all organized.

In addition, the system of clue tokens was too messy, so I decided to create a very useful token dispenser, which allows us to remove tokens one by one without seeing the numbering of the same, to which we can add a spring to exert downward pressure and facilitate the extraction of the tokens and also serves to store the tokens from one game to another.

The general organizer is fantastic, as it allows us to place all the time and behavior cards, including discards, terrain tokens, elemental impact, monster token (Nergigante, teostra, Kushala), part breakage tokens and all the element and status tokens, we also have a support to place the active behavior card that allows us to visualize it perfectly at the same time that we can see the next behavior card to be able to execute a good strategy, and last but not least, there is a hole reserved for our beloved Poggie! that will give us a lot of luck for our battles.

The equipment stand, allows us to place our cards in such a way that we can see the defense and skills we have.

I also decided to create a Monster card holder, in which we can go putting the part breakage tokens and elemental damage tokens and states in a very easy way.

I decided to create some organizers and supports for the Monster Hunter board game, it was quite complicated to play with so many cards and chips on the table, it's wonderful to play like this, everything organized.

In addition, the clue token system was too messy, therefore, I decided to create a very useful token dispenser, which allows you to take out tokens one by one without seeing the numbering of the same, to which we can add a spring to exert downward pressure and facilitate the extraction of the chips and also serves to store the tokens. one game to another.

The general organizer is fantastic, as it allows us to place all the time and behavior cards, including discards, terrain tokens, elemental impact, monster token (Nergigante, teostra, Kushala), part break tokens and all tokens of element and state, we also have a support to place the active behavior card that allows us to visualize it perfectly at the same time that we can see the next behavior card to be able to execute a good strategy, and last and not least, there is a space reserved for our beloved Poggie! That will give us good luck for our battles.

The support of equipment, allows us to place our cards in such a way that we can see the defense and the abilities that we have.

I also decided to create a support for the Monster card, in which we can place the parts breaking tokens and the elemental damage and status tokens in a very easy way.

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