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Urban City Scenery Props

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Creation quality: 5.0/5 (1 vote)
Evaluation of members on the printability, utility, level of detail, etc.

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  • 5 likes
  • 7 downloads
  • 1 collection

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  • urban_city_scenery_props.zip
    • barrels/barrel.stl
    • barrels/barrel_damaged.stl
    • barrels/barrel_damaged2.stl
    • barrels/barrel_damaged_with_liquid.stl
    • barrels/barrel_lid.stl
    • barrels/barrel_open.stl
    • barrels/barrel_open_damaged.stl
    • barrels/barrel_with_liquid.stl
    • bases/large1.stl
    • bases/large2.stl
    • bases/large3.stl
    • bases/medium.stl
    • bases/medium2.stl
    • bases/small.stl
    • bases/square_base.stl
    • boxes/crate_damaged.stl
    • boxes/crate_damaged_lid.stl
    • boxes/crate_damaged_open.stl
    • boxes/crate_plain.stl
    • boxes/crate_plain_lid.stl
    • boxes/crate_plain_open.stl
    • boxes/crate_wooden.stl
    • boxes/crate_wooden_lid.stl
    • boxes/crate_wooden_open.stl
    • boxes/crate_wooden_with_rope.stl
    • boxes/small_box.stl
    • building_parts/broken_temple_wall_M.stl
    • building_parts/broken_temple_wall_S.stl
    • building_parts/broken_temple_wall_XL.stl
    • building_parts/broken_wall1.stl
    • building_parts/broken_wall2.stl
    • building_parts/pillar.stl
    • building_parts/pillar_damaged.stl
    • building_parts/wall1.stl
    • building_parts/wall2.stl
    • building_parts/wall3.stl
    • building_parts/wall4.stl
    • building_parts/wall5.stl
    • concrete_blocks/concrete_block1.stl
    • concrete_blocks/concrete_block2.stl
    • concrete_blocks/concrete_block2_damaged.stl
    • concrete_blocks/concrete_cube.stl
    • concrete_blocks/concrete_cube_damaged.stl
    • concrete_blocks/concrete_cylinder.stl
    • concrete_blocks/concrete_pyramid.stl
    • concrete_blocks/concrete_roadblocker.stl
    • crater_L.stl
    • crater_S.stl
    • defensive_objects/barbed_wire1.stl
    • defensive_objects/barbed_wire_thicc1.stl
    • defensive_objects/barbed_wire_thicc1_with_base.stl
    • defensive_objects/barbed_wire_thicc2.stl
    • defensive_objects/barbed_wire_thicc2_with_base.stl
    • defensive_objects/barbed_wire_thin1.stl
    • defensive_objects/barbed_wire_thin1_with_base.stl
    • defensive_objects/barbed_wire_thin2.stl
    • defensive_objects/barbed_wire_thin2_with_base.stl
    • defensive_objects/sandbags.stl
    • defensive_objects/sandbags_with_barbed_wire.stl
    • defensive_objects/tankstopper.stl
    • defensive_objects/tankstoppers_with_barbed_wire.stl
    • defensive_objects/tankstoppers_with_barbed_wire_with_base.stl
    • defensive_objects/tankstopper_damaged.stl
    • fences/connector.stl
    • fences/connector_wide.stl
    • fences/corrugatedfence.stl
    • fences/corrugatedfence_damaged.stl
    • fences/corrugatedfence_damaged_no_wire.stl
    • fences/corrugatedfence_damaged_no_wire_with_base.stl
    • fences/corrugatedfence_damaged_with_base.stl
    • fences/corrugatedfence_no_wire.stl
    • fences/corrugatedfence_no_wire_with_base.stl
    • fences/corrugatedfence_with_base.stl
    • fences/fence.stl
    • fences/fencedoor.stl
    • fences/fencedoor_no_wire.stl
    • fences/fencedoor_no_wire_with_base.stl
    • fences/fencedoor_with_base.stl
    • fences/fence_no_wire.stl
    • fences/fence_no_wire_with_base.stl
    • fences/fence_with_base.stl
    • fences/modular_fence_build_example1.stl
    • fences/modular_fence_build_example2.stl
    • hydrant.stl
    • readme.txt
    • silo1.stl
    • silo2.stl
    • stones/stone1.stl
    • stones/stone10.stl
    • stones/stone11.stl
    • stones/stone12.stl
    • stones/stone2.stl
    • stones/stone3.stl
    • stones/stone4.stl
    • stones/stone5.stl
    • stones/stone6.stl
    • stones/stone7.stl
    • stones/stone8.stl
    • stones/stone9.stl
    • tires/fat_tire.stl
    • tires/fat_tire_damaged.stl
    • tires/fat_tire_damaged_no_rim.stl
    • tires/fat_tire_no_rim.stl
    • tires/tire.stl
    • tires/tire_damaged.stl
    • tires/tire_damaged_no_rim.stl
    • tires/tire_no_rim.stl
    • tires/tire_rows.stl
    • tires/tire_wide.stl
    • tires/tire_wide_no_rim.stl
    • traffic_signs/bent_sign_arrow.stl
    • traffic_signs/bent_sign_arrow_right.stl
    • traffic_signs/bent_sign_arrow_right_with_base.stl
    • traffic_signs/bent_sign_arrow_with_base.stl
    • traffic_signs/bent_sign_danger.stl
    • traffic_signs/bent_sign_danger_with_base.stl
    • traffic_signs/bent_sign_plain.stl
    • traffic_signs/bent_sign_plain_with_base.stl
    • traffic_signs/sign_arrow.stl
    • traffic_signs/sign_arrow_right.stl
    • traffic_signs/sign_arrow_right_with_base.stl
    • traffic_signs/sign_arrow_with_base.stl
    • traffic_signs/sign_danger.stl
    • traffic_signs/sign_danger_with_base.stl
    • traffic_signs/sign_plain.stl
    • traffic_signs/sign_plain_with_base.stl

Learn more about the formats

Publication date 2024-02-18 at 01:47
Design number 1796011

3D printer file info

3D model description

This is a big pack of individual diorama pieces that can be used in a futuristic sci-fi city themed setting, but many other types of settings as well.

Contains tires, barbed wire, sandbags, silos, barrels, boxes, crates, stones, concrete blocks, bases, fences, street signs, craters, parts of destroyed buildings like walls and pillars etc etc. See the images to see exactly what is included.

For the fences they are made modular so that you can create long fences using individual pieces that can be attached to each other using connector pieces (included). Either kitbash them together digitally and print as a whole piece, or print individually and glue them together by hand. All the fences have versions both with AND without bases.

Same with the street signs and the pieces with barbed wires, they all have versions with AND without the bases.

Many of these pieces are also sold separately in smaller packs (check my profile) if you only want a few of them, but you save money by buying this XL pack.

All files have been verified in Lychee slicer.

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