This is a set of the recommended starter tiles for Zack Freedman's Hextraction game. All of these tiles are in the basic set Zack recommends for just getting started with the game. I've assembled them into a single project because it's a bit of a hassle to pull all the models together manually, and this project makes it easy to do colorized prints of particular Hextraction tile sets.
It includes, each on its own plate:
This project is designed to take full advantage of an X1 with AMS: the full size of the build plate is used, particularly to minimize AMS filament changes.
Two print profiles are provided - one in PLA, and the other in PETG. Prefer PETG wherever possible, especially for tiles with a mechanical action like the flip flop or sozu.
The ONLY sorta-novel work in this project is the tile color schemes, as my experience is that having varied colors makes Hextraction easier and more fun. Across all the plates, there are four colors used:
The idea is that color doesn't matter, but using DIFFERENT colors does. At minimum, “base” and “accent” should be different colors within each plate. Ideally, “base” and “accent” are different across plates, as well. For example:
Only the Sozu and Flip-Flop tiles (including the secret flip-flops) require additional assembly.
Sozu Tile:
Each Sozu tile needs one M3x8 screw, and one 3x7x3mm ball bearing.
The insert should move freely, or the mechanism won't work right in-game. I've never seen a PLA print of this work smoothly, but PETG has been spot-on every time.
Original instructions from Zack's Thangs model
Flip-Flop Tile:
Each Flip-Flop tile needs an M3x8 or M3x10 screw. Put the flipper on the peg into the corresponding depression in the base, then secure it through the center hole with the screw. Don't tighten it all the way!