Portable Martian Chess

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Portable Martian Chess

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Description

This easy to lern but hard to master game comes in a robust board with internal storage space for all the pieces.
The board with it's colored tiles can either be printed as one piece on a multi material capable Printer, or in multiple parts, just glue in the tiles afterwards.

 

Rules: (https://en.wikipedia.org/wiki/Martian_chess)


Initial setup

Each player starts with nine pieces: three small (pawns), three medium (drones), and three large (queens). The color of the pieces is irrelevant to the gameplay. A mix of colors is recommended.

Players initially place their pieces in the corners of the board as shown. In a two-player game, only a half-board is used. The players decide who moves first. Play turns alternate, and pass to the left after each move.

Movement and capturing

The red lines in the diagrams indicate notional canals which divide the board into territories, or quadrant. At any given time a player controls only those pieces that are in his or her territory.

The pieces move as follows:

  • Pawns: one space diagonally in any direction. (Unlike chess pawns, they may move backwards.)
  • Drones: one or two spaces horizontally or vertically, without jumping. (Like chess rooks, but with limited range.)
  • Queens: any distance horizontally, vertically, or diagonally, without jumping. (The same as chess queens.)

As in chess, a square may contain no more than one piece, and a piece is captured when an enemy piece lands on the square it occupies. The capturing player removes the piece and puts it aside for later scoring.

In the two-player game, a player may not immediately reverse an opponent's last move (i.e. may not move the piece across the canal back to its departure square, on the next turn).

End of game and scoring

The game ends when one player runs out of pieces (i.e., their territory becomes empty). Players then compute their scores by adding up the point values of the pieces they captured: queen = 3, drone = 2, pawn = 1. The player or team with the highest total wins the game.

In the four-player game, the players form two teams, with teammates in opposite corners. Teammates play for a combined score. Aside from strategic differences, play is unaffected; it is legal (and sometimes good strategy) to capture your teammate's pieces.



I made two versions of the board, one with joints, so you can print and connect two of them to play the game with four players, the other one without any joints for a cleaner look.

In case you have any questions or suggestions for improvemets of the model pease let me know,
also, if you printed it yourself I'd really appreciate to see your make

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