Disc Balance (1-6 Players; Game of Skill; Age 3+)

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Disc Balance (1-6 Players; Game of Skill; Age 3+)

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Print Profile(4)

All
P1P
P1S
X1
X1 Carbon
X1E
A1
A1 mini

Main - Multi-Color
Main - Multi-Color
Designer
14.6 h
13 plates
4.8(9)

Main - NoLogo, NoColorSwaps
Main - NoLogo, NoColorSwaps
Designer
14.1 h
13 plates
4.9(7)

for A1 Mini - NoLogo, NoColorSwaps
for A1 Mini - NoLogo, NoColorSwaps
Designer
15.4 h
13 plates
5.0(3)

Replacement Parts (Dice-Insert, String-Adapters, 1-Piece-Pillar, Discs)
Replacement Parts (Dice-Insert, String-Adapters, 1-Piece-Pillar, Discs)
Designer
6.4 h
9 plates

Boost
278
520
31
1
309
888
Released

Description

This fun and playful game enables you to understand the concepts of balance and weight. It helps children to think strategically and improves hand-eye coordination. The ideal game for a parent-child activity, little game with your co-workers or your friends. This game can be played with up to 6 players.

 

To avoid danger of suffocation, keep this game away from babies and small children.

Updates

  • 21.01.2024
    • The main multi-color print profile contained outdated string adapters with the wrong outer diameter. I apologize for the inconvenience. The other profiles are not affected by this.
    • Added a guide for ‘Adjusting the Difficulty’ in the description.
  • 22.01.2024
    • Uploaded all STL-Files
    • Added more oversized dice insert variants (+.1mm, +.15, +.2mm) to the replacement parts profile
    • Added 3 thinner disc variants to the replacement parts profile: 4mm, 3mm, 2mm height. Each millimeter thinner makes the disc 10g lighter.

Added Features

  • Box with a sliding lid holds all parts secure.
  • Base platform doubles as a lid for the included box (turn it upside down so that the game name is visible).
  • Optional inlay for the box with slots for the biggest parts (pillar, beamm disc).
  • Difficulty is adjustable.

Printing Instructions

While an AMS is nice to have, it is by no means essential for this build. The bare minimum requirements are that you have 6 distinguishable colors for the blocks and at least one basic color for the other parts. I added a single-color-per-piece print profile.

 

This balance game relies heavily on the precise proportions of its components, yet it also offers the flexibility to adjust them as necessary. It's noteworthy that this version includes optional parts that enable customization to suit your unique requirements. The standard printing profile encompasses all the vital components, along with a storage container featuring an inlay for secure organization of all pieces. This arrangement is the one I personally employ when producing copies of the game.

 

For optimal results, I advise printing all parts on the build surface that provides the strongest bed adhesion. In my experience, using a golden texture PEI sheet for all components resulted in flawless prints without any failures. Ensure that the base and disc are fully cooled down on the build plate before removal. Premature removal can lead to tolerance discrepancies and warping of parts.

 

Given the extensive variety of individual settings required for each part, I suggest starting with the main print profile as your baseline. From there, you can tailor the settings to meet your specific needs.

 

I utilize a combination of matte and standard PLA filaments from various brands including Sunlu, Jayo, Eryone, and Amazon Basics. Each part in the design has been crafted with specific tolerances to facilitate easy assembly and to accommodate the slight variations that can occur between different materials. This approach ensures a smooth building process regardless of the filament brand used.

Additional Materials Needed

  • Thin cord (~35-40cm)

Assembly

Main Game:

  1. Assemble the two segments of the pillar by sliding them together. Depending on the material and print quality, initial assembly may require a bit of extra force.
  2. Position the base platform on a level surface, ensuring that the slot designated for the pillar is facing upwards.
  3. Attach the pillar to the base platform by sliding it into the slot from behind. Insert the beam into its corresponding hole in the pillar.
  4. For the first-time setup:
    1. Form a loop with the cord, approximately 35-40 cm in length, and tie the ends together to secure it.
    2. Thread the cord through the small cylindrical cord adapter, making sure that the knot rests on the adapter's wider part.
    3. If the cord is too thick for the adapter, opt for one of the alternative diameter adapters provided. The choice of adapter directly influences the stability of the platform – a tighter hole results in greater stability.
  5. Finally, thread the cord and the cord adapter through the balancing disc and suspend it from the beam.
Assembly

Dice:

  • Prior to inserting the colored inserts, make sure you clean up the bottom facing cutout. The bridges might interfere with the precise tolerances and could cause the insert to stick out just a little bit. I use a slotted screwdriver for this task. Just scrape them out which takes about 3-5 minutes.
  • The dice inserts diameter matches the cutouts, so usually they pressfit into the cube. Your experience might vary depending on the material used and your printer calibration. Use some glue or increase the insert's diameter if you are not satisfied with the results. Personally I prefer to increase the diameter of the inserts by .2mm (I added a profile for replacement parts that contain multiple sizes).

How to Play

Variant A: Roll the dice and place a block of the corresponding color on the disc, ensuring that it doesn't tip over.

Variant B (No Dice): Each player is assigned a specific color (or multiple colors). Players take turns placing a block from their allocated stack onto the disc, being careful not to cause it to tip over.

Adjusting the Difficulty

While the primary print profile serves as a solid foundation, various factors can impact the game's difficulty. Should you find the game too easy or too challenging and wish to make adjustments, consider these methods (listed in descending order of recommendation):

  • If the Game is Too Easy (blocks aren't falling)
    1. Use a Larger Inner Diameter String Adapter: A string adapter with a larger-than-necessary inner diameter will lessen the shaft's stabilizing effect. Alternatively, a thicker string or cord can be used.
    2. Lower the Height of the String Adapter (Shaft): Reducing the adapter's height diminishes the shaft's stabilizing effect. I'll soon provide a file for replacement parts. In the meantime, manually adjust the Z-axis scale of the adapter in Bambu Slicer or use a negative part to trim the shaft. Remember to deselect ‘uniform scale’ before making changes.
    3. Increase the Infill of the Blocks: Increasing the blocks' infill to make the blocks more influential on the disc, or conversely, decrease the disc's infill for a similar effect.
    4. Use a Thinner Disc: Same effect as #3.
    5. Alter the Disc's Top Surface Pattern: Printing the disc with a different pattern, like a hilbert curve, can reduce the friction between the blocks and the disc.
    6. Utilize Silk-PLA for the Disc: This material can change the disc's friction properties.
  • If the Game is Too Hard (blocks fall too easily)
    1. Use a Smaller Inner Diameter String Adapter: If feasible, opt for a string adapter with a smaller inner diameter. Alternatively, use a thinner string or cord.
    2. Increase the Height of the String Adapter: In Bambu Slicer, enhance the stability by scaling the Z-axis of the string adapter. Ensure ‘uniform scale’ is unchecked.
    3. Adjust the Infill of Disc and Blocks: Increase the disc's infill or decrease the blocks' infill to make the blocks less influential on the disc.
    4. Print on a Smooth PEI Sheet: Printing the disc (and blocks) on a smooth PEI sheet and using the disc's bottom side for play increases the friction between the blocks and the disc.

Feedback

Every feedback - positive and negative - is highly appreciated, as long as it is constructive and no nitpicking.

Games Collection

I am constantly developing more games. Check out my entire Games collection here.

Comment & Rating (31)

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Print Profile
Main - Multi-Color
Unfortuatly is my Print bed not really even wich results in Warping at the left front and back. But I guess its a nice Game thanks for sharing
The designer has replied
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Did the part lift during printing or when you removed the piece from the plate?
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It lifted during printing. Also on other smaller parts that I place in the back left corner of the printbed warps
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Print Profile
Main - NoLogo, NoColorSwaps
worked perfect
The designer has replied
0
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Danke für das Bild und viel Spaß damit!
0
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Print Profile
for A1 Mini - NoLogo, NoColorSwaps
fantastic print
The designer has replied
0
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Thank you for the feedback!
0
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very nice! thank you!
The designer has replied
0
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Thank you for the Pictures. Hope you have fun with it!
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Print Profile
Main - Multi-Color
I had problems printing on the smooth plate on my A1 mini but on the PEI plate everything worked fine.
The designer has replied
0
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Thank you for the feedback. I set textured pei plate for the profile. Maybe that got overridden by your previous settings?
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Replying to @AU3D :
@AU3D No, I wanted the smooth surface look. I tried different filaments and different settings like slower speed on the first layer. But it lost adhesion on different layers. Total random. But after using the textured PEI plate it printed smooth and flawless. 😄Great Game by the way.
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Replying to @Hummelito :
i tested printing it with the smooth plate and it worked. switched off auz fan and reduced hot end fan to max to 80 and min to 10
(Edited)
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Print Profile
Main - Multi-Color
very good
1
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Print Profile
Main - Multi-Color
so good I made two of them!
The designer has replied
0
Reply
Thank you for the compliment!
0
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Print Profile
Main - Multi-Color
fun print
1
Reply
Print Profile
Main - NoLogo, NoColorSwaps
great game kids love it profile was great no tweaking needed
The designer has replied
0
Reply
Thank you for the feedback!
0
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Print Profile
Main - NoLogo, NoColorSwaps
very good print with no changes to the presets
The designer has replied
0
Reply
Thank you for the feedback. Hope you have fun with the game!
0
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License

This work is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.