This is a set of building block models that allow creation of custom bases or dioramas with Minecraft theme. It comes with a customizer program for creating your own grids of varying sizes. Blocks are hollow and uses minimal amount of filament just enough to make the blocks rigid.
Printer must be calibrated to get the best fit out of the printed parts. You may need to adjust your bed adhesion to minimize elephant's foot (elephant foot compensation), nozzle temperature and flow rate. Too hot or too much molten filament extruded causes layers to be wider which will affect fitment of the parts.
ASSEMBLY
Use the supplied plates of varying sizes as base to attach individual block pieces. You can also use the plates to connect/combine other plates to make bigger base plates.
Combine tiles and blocks of varying heights to make a whole block.
Print the same blocks and tiles using filaments of different types and colors to achieve a different look depending on the biome or terrain you're shooting for.
Combine blocks, tiles and plates to make trees.
Print individual blocks and tiles to make your custom base or use the included grid customizer to generate connected blocks that can be printed as a single part/unit, e.g., 1x2 plate, 2x2 plate, 4x4 plain tiles, etc. Use the customizer to create more plate sizes that you need.
USING THE CUSTOMIZER
To use the customizer, download OpenSCAD here. Ensure that files B(1), B(2), B(3), and T(1) are in the same folder where the .scad file is saved.
Open the .scad program
Use the Customizer panel (upper right side of screen) to enter the no. of rows and columns you desire for your grid/plate. New in v1.02: You can also choose the type of plate to generate. See illustration below.
Press F5 to preview the design or go to Design > Preview
Once satisfied with the grid, render the design for exporting by pressing F6 or going to Design > Render
Select File > Export > Export to STL/3MF to export the grid to STL or 3MF file.
The fitment is too tight. Pieces cannot be removed after going together. I have an X1C with no other issues. I had to toss out all my first prints.
After testing some small pieces multiple times, I adjusted the "X-Y Contour Compensation" with a negative number and tried -0.1mm and -0.15 mm. -0.13 seemed to be reasonable fitment but the problem is that when using multiple colors, the X-Y Contour Compensation cannot be used, so we are at the same problem.
I increased the elephant foot compensation from 0.15 mm to 0.17 mm.
What I tried in the mean time, is for all plates, I use a higher X - Y contour compensation of -0.15mm. I use -0.13mm for everything else.
For multi color tiles, I scaled only the X and Y axis 101% so they would be a bit bigger, of course these will be wider. I will report back.
The ultimate solution is to change the x-y contour compensation on the STLs to 0.13mm or so, or leave a larger (0.1mm) gap between all assembly parts.
Thanks
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